PREVIEWS: AUG21

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ABRAMS

ASSASSINS CREED ATLAS HC

(W) Guillaume Delalande

Meticulously re-created historical sites are a staple of the bestselling Assassin's Creed series - and, in fact, are one of the main draws of Ubisoft's all-time bestselling property. Each new game transports gamers to a different era and locale, beginning with Jerusalem in the time of the Crusades and going on to explore Renaissance-era Italy, colonial America, Paris during the French Revolution, 19th-century London, and ancient Greece and Egypt. Assassin's Creed has provided a means to walk through the past and experience world history in a firsthand, immersive way. In Assassin's Creed: Atlas, previously unpublished maps, diagrams, and drawings illuminate all of the lands of antiquity featured across the series that have defined both real-world history and the games themselves.

STORY OF MARVEL STUDIOS MAKING OF MARVEL CINEMATIC UNIVERSE

(W) Tara Bennett (A) Paul Terry

The Story of Marvel Studios is the first-ever, fully authorized, all-access history of Marvel Studios' creation of the Marvel Cinematic Universe, as told by the producers, writers, directors, concept artists, VFX artists, cast, and crew who brought it to life. Year-by-year, project-by-project, the studio's founding and meteoric growth are described through detailed personal stories, anecdotes, and remembrances of noteworthy challenges, breakthrough milestones, and history-making successes. Together, these stories reveal how each of the films evolved into one ongoing cinematic narrative.