PREVIEWS: MAY21

Orders closed

FIRST SECOND BOOKS

ADVENTURE ZONE GN #4

CRYSTAL KINGDOM

(W) Clint McElroy (A) Carey Pietsch (CA) Carey Pietsch

The fourth installment in the #1 New York Times-bestselling Adventure Zone graphic novel series, a hilarious meta-fictional D&D adventure story based on a smash hit podcast. When a desperate call for help interrupts the holiday celebrations at the Bureau of Balance, Taako, Magnus and Merlea are sent out after their fourth target for deadly relic Reclaiming: a powerful transmutation stone, hidden somewhere in the depths of a floating arcane laboratory that's home to the Doctors Maureen and Lucas Miller. An unknown menace has control of the stone and is using it to turn the lab into a virulent pink crystal that spreads to everything it touches. It's only a matter of time before this sparkling disaster crash-lands, but in order to find the stone and save the whole planet from being King Midased, our heroes will have to fight their way through a gauntlet of rowdy robots and crystal golems, figure out if they can trust the evasive Lucas Miller, and solve the mystery of what -- or who -- has put them in peril, all before there's no world left to save. Based on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: Crystal Kingdom takes this #1 New York Times Bestselling series to glittering new heights.

ADVENTURE ZONE HC GN #4

CRYSTAL KINGDOM

(W) Clint McElroy (A) Carey Pietsch (CA) Carey Pietsch

The fourth installment in the #1 New York Times-bestselling Adventure Zone graphic novel series, a hilarious meta-fictional D&D adventure story based on a smash hit podcast. When a desperate call for help interrupts the holiday celebrations at the Bureau of Balance, Taako, Magnus and Merlea are sent out after their fourth target for deadly relic Reclaiming: a powerful transmutation stone, hidden somewhere in the depths of a floating arcane laboratory that's home to the Doctors Maureen and Lucas Miller. An unknown menace has control of the stone and is using it to turn the lab into a virulent pink crystal that spreads to everything it touches. It's only a matter of time before this sparkling disaster crash-lands, but in order to find the stone and save the whole planet from being King Midased, our heroes will have to fight their way through a gauntlet of rowdy robots and crystal golems, figure out if they can trust the evasive Lucas Miller, and solve the mystery of what -- or who -- has put them in peril, all before there's no world left to save. Based on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: Crystal Kingdom takes this #1 New York Times Bestselling series to glittering new heights.

BAD SISTER GN

(W) Charise Mericle Harper (A) Rory Lucey (CA) Rory Lucey

A middle grade graphic memoir following a young girl who undergoes a crisis of conscience, realizing that she is a "bad sister." Being older is better. Being older is power. Charise knows this, and she isn't afraid to use that knowledge. Whether it's her favorite toy car, affection from the family cat, or time to sit on her mom's lap, Charise gets what she wants. She doesn't mean to hurt her little brother, Daniel, in the process, but if he stands in her way, he's going to get what he deserves. Of course, just because Charise is older than Daniel doesn't mean that she is wiser than him. In fact, if Charise can learn to open her heart before she hurts him in a way that she can't take back, she might discover that her little brother has the greatest power of all.

BAD SISTER HC GN

(W) Charise Mericle Harper (A) Rory Lucey (CA) Rory Lucey

A middle grade graphic memoir following a young girl who undergoes a crisis of conscience, realizing that she is a "bad sister." Being older is better. Being older is power. Charise knows this, and she isn't afraid to use that knowledge. Whether it's her favorite toy car, affection from the family cat, or time to sit on her mom's lap, Charise gets what she wants. She doesn't mean to hurt her little brother, Daniel, in the process, but if he stands in her way, he's going to get what he deserves. Of course, just because Charise is older than Daniel doesn't mean that she is wiser than him. In fact, if Charise can learn to open her heart before she hurts him in a way that she can't take back, she might discover that her little brother has the greatest power of all.

BUBBLE GN

(W) Jordan Morris (A) Tony Cliff (CA) Tony Cliff

An adult graphic novel with a hilarious and satirical take on the "gig economy" as the residents of Fairhaven constantly hire the nearest monster hunter to keep their lives somewhat peaceful and intact. Based on the smash-hit audio serial, Bubble is a hilarious high-energy graphic novel with a satirical take on the "gig economy." Built and maintained by corporate benevolence, the city of Fairhaven is a literal bubble of safety and order (and amazing coffee) in the midst of the Brush, a harsh alien wilderness ruled by monstrous Imps and rogue bands of humans. Humans like Morgan, who's Brush-born and Bubble-raised and fully capable of fending off an Imp attack during her morning jog. She's got a great routine going-she has a chill day job, she recreationally kills the occasional Imp, then she takes that Imp home for her roommate and BFF, Annie, to transform into drugs as a side hustle. But cracks appear in her tidy life when one of those Imps nearly murders a delivery guy in her apartment, accidentally transforming him into a Brush-powered mutant in the process. And when Morgan's company launches Huntr, a gig economy app for Imp extermination, she finds herself press-ganged into kicking her stabby side job up to the next level as she battles a parade of monsters and monstrously Brush-turned citizens, from a living hipster beard to a book club hive mind.

BUBBLE HC GN

(W) Jordan Morris (A) Tony Cliff (CA) Tony Cliff

An adult graphic novel with a hilarious and satirical take on the "gig economy" as the residents of Fairhaven constantly hire the nearest monster hunter to keep their lives somewhat peaceful and intact. Based on the smash-hit audio serial, Bubble is a hilarious high-energy graphic novel with a satirical take on the "gig economy." Built and maintained by corporate benevolence, the city of Fairhaven is a literal bubble of safety and order (and amazing coffee) in the midst of the Brush, a harsh alien wilderness ruled by monstrous Imps and rogue bands of humans. Humans like Morgan, who's Brush-born and Bubble-raised and fully capable of fending off an Imp attack during her morning jog. She's got a great routine going-she has a chill day job, she recreationally kills the occasional Imp, then she takes that Imp home for her roommate and BFF, Annie, to transform into drugs as a side hustle. But cracks appear in her tidy life when one of those Imps nearly murders a delivery guy in her apartment, accidentally transforming him into a Brush-powered mutant in the process. And when Morgan's company launches Huntr, a gig economy app for Imp extermination, she finds herself press-ganged into kicking her stabby side job up to the next level as she battles a parade of monsters and monstrously Brush-turned citizens, from a living hipster beard to a book club hive mind.

CICIS JOURNAL GN #1

ABANDONED ZOO

(W) Joris Chamberlain (A) Aurelie Neyret (CA) Aurelie Neyret

Now available for the first time in paperback! Cici dreams of being a novelist. Her favorite subject: people, especially adults. She's been watching them and taking notes. Everybody has one special secret, Cici figures, and if you want to write about people, you need to understand what's hiding inside them. But now she's discovered something truly strange: an old man who disappears into the forest every Sunday with huge pots of paint in all sorts of colors. What is he up to? Why does he look so sad when he comes back? Available in softcover and hardcover editions.

CICIS JOURNAL GN #2

LOST & FOUND

(W) Joris Chamberlain (A) Aurelie Neyret (CA) Aurelie Neyret

An aspiring young writer with a knack for people-watching sets out to solve a few mysteries in the second volume of this heartfelt, gorgeously rendered middle-grade graphic novel series. Cici's life is anything but ordinary. As a girl who dreams of being a novelist, she has a keen eye for adventure. And she's just stumbled across her biggest one yet. Recently, Cici has made friends with Sandra, a young woman who works at her family's bookbinding shop, but has trouble remembering her childhood. Then, one day, Cici and her friends discover a treasure chest that holds the first of five clues to Sandra's lost memories. Of course, that means it's time for Cici and her friends to search for the other four! But stories aren't just about adventures-they're about relationships, too. As the hunt for Sandra's memories reunite her with people she'd once been close with, Cici is forced to confront the fact that she's become distant from the most important person in her own life: her mom.

CICIS JOURNAL HC GN #2

LOST & FOUND

(W) Joris Chamberlain (A) Aurelie Neyret (CA) Aurelie Neyret

An aspiring young writer with a knack for people-watching sets out to solve a few mysteries in the second volume of this heartfelt, gorgeously rendered middle-grade graphic novel series. Cici's life is anything but ordinary. As a girl who dreams of being a novelist, she has a keen eye for adventure. And she's just stumbled across her biggest one yet. Recently, Cici has made friends with Sandra, a young woman who works at her family's bookbinding shop, but has trouble remembering her childhood. Then, one day, Cici and her friends discover a treasure chest that holds the first of five clues to Sandra's lost memories. Of course, that means it's time for Cici and her friends to search for the other four! But stories aren't just about adventures-they're about relationships, too. As the hunt for Sandra's memories reunite her with people she'd once been close with, Cici is forced to confront the fact that she's become distant from the most important person in her own life: her mom.

LUCY IN THE SKY GN

(W) Kiara Brinkman (A) Sean Chiki

In this contemporary middle-grade graphic novel, twelve-year-old Lucy discovers her father's collection of Beatles records and is inspired to form an all-girl rock band. It's the first day of seventh grade, and everything is going downhill for Lucy Sutcliffe. At school, her friends seem to be leaving her behind. At home, her single father is in a rut, and her perpetually wandering journalist mother is more absent than ever. Worse of all, Lucy's beloved grandmother is undergoing chemotherapy and is no longer the vital, unflagging presence that her family has come to depend on. Then Lucy discovers the Beatles, gets a drumset, and decides to form a rock band. Things are suddenly looking up.

LUCY IN THE SKY HC GN

(W) Kiara Brinkman (A) Sean Chiki

In this contemporary middle-grade graphic novel, twelve-year-old Lucy discovers her father's collection of Beatles records and is inspired to form an all-girl rock band. It's the first day of seventh grade, and everything is going downhill for Lucy Sutcliffe. At school, her friends seem to be leaving her behind. At home, her single father is in a rut, and her perpetually wandering journalist mother is more absent than ever. Worse of all, Lucy's beloved grandmother is undergoing chemotherapy and is no longer the vital, unflagging presence that her family has come to depend on. Then Lucy discovers the Beatles, gets a drumset, and decides to form a rock band. Things are suddenly looking up.

RE CONSTITUTIONS GN

(W) Beka Feathers (A) Kasia Babis

Re: Constitutions explains the role constitutions play in how government is structured and provides context for the modern issues that arise from these documents. In order to coexist peacefully in society, humans must abide by certain norms, laws, and practices. But if we have different, conflicting ideas of who we are, what's acceptable, and what rights we deserve, how do we agree on anything? By drafting a constitution; a document that lays out "the rules of the game."